As Senior 2D Artist/Animator, I served as the Animation Director for a series of ten instructional shorts created to introduce aerospace concepts to new players (only 4 of which were published before the unfortunate demise of the studio)
Duties included:
- Storyboarding all 10 shorts
- Contributed character & motion graphics animation
- Supervising team of freelance animators, background artists across 4 time zones/2 continents
- Final editing and VFX
- Concepting, rendering and compositing cinematic stills for loading screens
- Animating short, in-game motion graphic loops
tutorials
A sampling of the instructional shorts featuring my direction, character animation and motion graphics work
Animation: Missing the Ground
Animation: rocket tips
Animation: Cadet Orientation Film
Short video that plays for first time users
Storyboards
Animatic: Orbits Are Weird
Animatic edit of storyboards with temporary audio
Animatic: mun landing
Animatic edit of storyboards with temporary audio
In-game animations
"Helper" Animations
Quick animated loops that demonstrate concepts within an interactive tutorial
"Triumph" Animations
Short clips, imagined as snippets of a live feed from Mission Control, play when players achieve in-game milestones
Cinematic Stills
Interstitial screens intended to add a subtle narrative thread between game modes, since by design the game lacks an actual story mode
Concept
final
Additional Cinematic Stills
Title Card: Cadet Orientation
Vintage-style digital painting of the marketing keyart, used as title card in orientation video